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Fix for engine thrust being deflected at too high of a value when a part obstructs an engine's exhaust (the Kraken Drive bug).Fixed dV incorrectly using reinforced joint part connections for fuel flow calculations.Fixed physics impulse occurring when an engine runs out of fuel.Fixed stack decouplers staying connected to the vessel when staged with certain engines that have fairings enabled.

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  • Fixed issue where some parts remain connected to/follow vessel after detachment.
  • Fixed trajectory intercept patch not showing when captured by a Celestial Body.
  • Fixed disappearance of orbital trajectories after loading a saved game.
  • You can see the full (vast) list of Kerbal Space Program 2's current fixes and improvements below: Simpson asks players to "keep in mind that the order in which fixes roll out is not just contingent on priority - it also depends on the complexity of the problem that's causing the bug." Rather, this update "represents the first step in an ongoing process that will continue through Early Access". While the list of fixes and improvements is extensive, Simpson does state the patch "does not fix every bug in the game".

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    Watch on YouTube Kerbal Space Program 2 Early Access launch cinematic.












    Jetpack windowmanager